|class CActiveScheduler : public CBase|
|Public Member Type Definitions|
|typedef||TLoop * TLoopOwner|
|Public Member Functions|
|IMPORT_C void||Add(CActive *)|
|IMPORT_C CActiveScheduler *||Current()|
|virtual IMPORT_C void||Error(TInt)|
|IMPORT_C void||Install(CActiveScheduler *)|
|IMPORT_C CActiveScheduler *||Replace(CActiveScheduler *)|
|IMPORT_C TBool||RunIfReady(TInt &, TInt)|
|virtual IMPORT_C void||WaitForAnyRequest()|
|Protected Member Functions|
|virtual IMPORT_C TInt||Extension_(TUint, TAny *&, TAny *)|
|CBase::operator new(TUint,TAny *)|
Controls the handling of asynchronous requests as represented by active objects.
An active scheduler is used to schedule the sequence in which active object request completion events are handled by a single event-handling thread.
An active scheduler can be instantiated and used directly if either:
the RunL() function of all of its active objects is guaranteed not to leave, or
each of its active objects implements a suitable RunError() function to provide suitable cleanup
If any of the active scheduler's active objects does not provide a RunError() function, then a CActiveScheduler derived class must be defined and an implementation of the Error() function provided to perform the cleanup required.
There is one active scheduler per thread and the static functions provided by the class always refer to the current active scheduler.
Constructs an active scheduler.
After construction, the scheduler should be installed.
See also: CActiveScheduler::Install
|IMPORT_C void||Add||(||CActive *||aActive||)||[static]|
Adds the specified active object to the current active scheduler.
An active object can be removed from an active scheduler either by destroying the active object or by using its Deque() member function.
See also: CActive::Deque
|aActive||Pointer to the active object to be added.|
|IMPORT_C CActiveScheduler *||Current||(||)||[static]|
Gets a pointer to the currently installed active scheduler.
Returns: A pointer to the active scheduler which is currently installed.
|IMPORT_C void||Error||(||TInt||aError||)||const [virtual]|
Handles the result of a leave occurring in an active object s RunL() function.
An active scheduler always invokes an active object s RunL() function under a trap harness.
The default implementation must be replaced.
Any cleanup relevant to the possible causes of leaving should be performed. If Stop() or Halt() is called from within this function, the current wait loop terminates. This may be an appropriate response to catastrophic error conditions.
|aError||The leave code propagated from the active object s RunL() function|
Unilaterally terminates the current scheduler loop.
This causes the current scheduler loop to stop, whether it was started using CActiveSchedulerWait::Start() or CActiveScheduler::Start(). It can also trigger a leave from Start() if an exit code is provided. If the current level has already been stopped, then this still records the exit code.
|aExitCode||If non-zero, the reason code reported by Start().|
|IMPORT_C void||Install||(||CActiveScheduler *||aScheduler||)||[static]|
Installs the specified active scheduler as the current active scheduler.
The installed active scheduler now handles events for this thread.
The current active scheduler can be uninstalled by passing a NULL pointer.
|aScheduler||A pointer to the active scheduler to be installed. If this is NULL, the current active scheduler is uninstalled.|
Causes the RunL() function of at most one pending active object of priority aMinimumPriority or greater to be run.
|aError||Error returned by called active object.|
|aMinimumPriority||Minimum priority of active object to run.|
Returns: EFalse if no active object's RunL() function was run, i.e. if there were no active objects of priority aMinimumPriority or greater pending.
Gets the current number of nested wait loops.
Returns: The number of nested calls to Start().
Starts a new wait loop under the control of the current active scheduler.
At least one active object, with an outstanding request, must be added to the scheduler before the wait loop is started, otherwise no events will occur and the thread will hang, or any events that do occur will be counted as stray signals, raising a panic.
While Start() is executing, user code runs only:
1. in the RunL() function of active objects known to the current active scheduler
2. in the RunError() function of an active object that leaves from its RunL()
3. in the current active scheduler s Error() function, if an active object s RunError() returns an error code.
Although this can be used to start a nested wait loop, this API is deprecated for that specific functionality, and a CActiveSchedulerWait object should be used instead.
(Note that a nested wait loop is used when the handling of a completed event in an active object requires the processing of further events from the other active objects before it can complete. This is a form of modal processing.)
Stops the wait loop started by the most recent call to Start().
Typically, this is called by the RunL() of one of the scheduler s active objects. When this RunL() finishes, the scheduler s wait loop terminates, i.e. it does not wait for the completion of the next request.
It will not stop a wait loop started by a call to CActiveSchedulerWait::Start().
Note that stopping a nested wait loop is deprecated using this functionality, use a CActiveSchedulerWait object instead.
Wait for an asynchronous request to complete.
The default implementation just calls User::WaitForAnyRequest().
Derived classes can replace this. Typically, this would be done to implement code for maintaining an outstanding request; this would be followed by a call to User::WaitForAnyRequest().
See also: User::WaitForAnyRequest