The Hitchcock User Interface Toolkit (HUITK) is a library of classes that can be used for creating graphical user interfaces that are primarily two-dimensional, but can utilize three-dimensional objects and effects, for instance rotations. HUITK has been designed to be used with hardware-accelerated graphics, but limited functionality software-only rendering is also supported. HUITK has been developed on Symbian OS 9.1.
You are reading the HUITK API documentation. This is a reference manual of the HUITK API classes. For higher-level developer documentation, see More Information .
Create environment. Specify the renderer to use, e.g., EHuiRendererGles11.
Create a display. The most convenient way is to use CHuiDisplayCoeControl.
Create one or more control groups.
Create controls and append them to the groups.
Display one (or more) of the groups.
Action and animation commands can be posted using the environment.
Controls handle input events in CHuiControl::OfferEventL().
Controls can manipulate visuals.
Groups can be shown, hidden, and transformed.
Display refresh is paused while nothing is happening. See CHuiEnv::ContinueRefresh().
Delete CoeControls owned by the application (including CHuiDisplayCoeControl instances).
Shut down by deleting the environment.
The following classes form the public API of the toolkit. The API documentation also includes information about internal classes. Note that exported methods are listed under an "Exported API" subsection in each class's description.
THuiCommand (and derived classes such as THuiValueCommand)
HuiUtil (only static methods)
MHuiMappingFunction implementations such as THuiLinearMappingFunction
CHuiGc (available in CHuiVisual::Draw() methods)
THuiImage (reference to a region of a texture)
CHuiBrushArray (see CHuiVisual::EnableBrushesL())
More information is available in the Nokia internal Wiki pages: http://nwiki.nokia.com/NSSProjects/HUIToolkit
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