CAknsAnimationCommand Class Reference

#include <mw/AknsItemData.h>

Link against: AknSkins.lib

class CAknsAnimationCommand
Public Member Functions
virtual ~CAknsAnimationCommand()
voidAppendNamedReferenceL(const TAknsAlNamedReferenceData &)
voidAssignOutL(TAknsAlAnimationCommandData &)
MAknsAlIterator *CreateNamedReferenceIteratorL()
voidInitializeOut(TAknsAlAnimationCommandData &)
CAknsAnimationCommand *NewL()
voidReleaseOut(TAknsAlAnimationCommandData &)

Detailed Description

Animation command data class. Animation command class encapsulates the information of a single animation command (in addition to base class members) that is used with animation item data objects.

The class is not intended for derivation outside the library.

Since
3.0

Constructor & Destructor Documentation

~CAknsAnimationCommand ( )

~CAknsAnimationCommand()[virtual]

Member Function Documentation

AppendNamedReferenceL ( const TAknsAlNamedReferenceData & )

voidAppendNamedReferenceL(const TAknsAlNamedReferenceData &aData)

AssignOutL ( TAknsAlAnimationCommandData & )

voidAssignOutL(TAknsAlAnimationCommandData &aData)

CreateNamedReferenceIteratorL ( )

MAknsAlIterator *CreateNamedReferenceIteratorL()

InitializeOut ( TAknsAlAnimationCommandData & )

voidInitializeOut(TAknsAlAnimationCommandData &aData)[static]

NewL ( )

CAknsAnimationCommand *NewL()[static]

ReleaseOut ( TAknsAlAnimationCommandData & )

voidReleaseOut(TAknsAlAnimationCommandData &aData)[static]