DRM-protected multimedia

Digital rights management (DRM) refers to any of several encryption technologies used to protect digital media (such as audio, video and images) against unauthorized copying, and to control the distribution of the content. It allows the development of new end-user features and new kinds of mobile content services for content providers, service developers, operators, and service providers. Symbian applications can recognize DRM protected media objects and customize the user interface accordingly. All functions are visible for DRM content, but when the user selects the function, its use might be prevented or constrained. The applications also ensure that the security of DRM protected media is not compromised in any situation, for example during temporary saving.

DRM adds value for all parties who have an interest in content businesses. For content owners, it allows them to make efficient use of digital distribution channels. In agreement with their distributors, DRM also allows content owners to decide which rights to give to content users and which business models to adopt, including new models of renting and superdistribution. Additionally, DRM can significantly improve the mobile user experience by providing new content and allowing free previews before buying.

You can agree with business partners, such as content owners and service providers who provide the content management and delivery platform, which of their content services to apply OMA DRM to, and what kind of usage rights to assign to them. In the simplest case, they can have all of their content files packaged in OMA forward-lock format. Alternatively, they can also apply user rights to promote various business models as part of their content services.

Note: Media formats, such as 3GP and MP3, and DRM encryption are separate technologies.

For more information on DRM, see DRM and Download FAQ on Nokia Developer.

Playing DRM-protected content

You can develop applications that play different types of DRM-protected content. For more information, see: